So now, let us get on to the games. What I have compiled are games that I find enjoyable and will actually play, which means this is a wholly subjective compilation. Mind you, because most of my serious Linux gaming has been on a netbook, those games which cannot operate at a minimum of 600 pixel screen height are getting nixed. For the fanboys out there, Wesnoth did not make the cut. Sorry.
- Race light cycles around a fixed arena, against computer AI or other humans and be the last to survive.
- I love this game for a quick session. Don’t let the version number fool you (a lesson to learn with all FOSS), this game is very well polished, has never crashed on me, and is very common-sensical when it comes to setting up networked games. It’s great for just zoning out, as its action, though not repetitious, requires split-second reflexes. You can easily get absorbed, and I have found this one to be the best of the Tron light cycle clones.
Kenta Choo’s Collection
- Various shooter-style 2D environments with 3D graphics.
- The particular games that stick out amongst the shooter-style games available are Torus Trooper, Titanion, Tumiki Fighters and Gunroar, but all of them are polished games. The games harken back to old-school, arcade-style shooters, a la Galaxian, but all with a twist. Torus Trooper is actually more akin to a hybrid racer/shooter, where your opponent is simply your high score and the clock. Tumiki Fighters is a light-hearted, horizontal shooter where you are a toy-blocks airplane taking on other toy-blocks airships, but with a Katamari-style “catch it and grow” mechanic. Finally, Gunroar just reminds me of the Mechwarrior mechanic of independently controlled movement and firing directions. The games don’t offer any story, or depth, but the attack patterns of the enemies are fun and challenging, and the accompanying music is well selected to keep your enthusiasm going.